Sony to buy ‘Destiny’ videogame developer Bungie in $3.6 bln deal

Jan 31 (Reuters) – Sony Interactive Entertainment (6758.T) will acquire Bungie Inc, the original creator of the “Halo” videogame and developer of “Destiny”, in a deal valued at $3.6 billion, making it the latest in a wave of consolidations sweeping the gaming sector.

Bungie will join Sony’s PlayStation family, the U.S. company said in a blog post, as the Japanese conglomerate strengthens its network of in-house gaming studios behind hits such as “Spider-Man” to take on cash-rich rivals.

Microsoft Corp (MSFT.O), whose XBox consoles have long lagged Sony’s PlayStation in sales, pitched a whopping $69 billion for “Call of Duty” maker Activision Blizzard (ATVI.O) earlier in January. read more

“While this is one of Sony’s biggest-ever acquisitions, the amount paid by Microsoft puts into context the heavy competition faced in this sector,” said Piers Harding-Rolls, gaming analyst at Ampere Analysis.

Bellevue, Washington-based Bungie, which was owned by Microsoft before going private in 2007, had worked on the “Halo” videogame series when it was under the software giant. It has also worked on titles including “Marathon” and “Myth”.

Bungie now plans to hire more talent across the studio for “Destiny 2,” a videogame previously published by Activision Blizzard.

The logo of Sony Interactive Entertainment is seen in Tokyo, Japan May 23, 2018. REUTERS/Toru Hanai

The video game space is consolidating rapidly to tap a surge in demand created by the pandemic, with new deals blurring the line between PC and mobile gaming companies as these firms hunt for new revenue streams.

The sector is on course for a new record of $150 billion in deals, financing and IPOs this year, according to investment banking firm Drake Star Partners. read more

In yet another mega deal in just the first month of the year, “Grand Theft Auto” maker Take-Two (TTWO.O) bid $11 billion for “FarmVille” maker Zynga . read more

Big-name companies have also been trying to bring talent and intellectual property behind popular titles in-house rather than partnering with studios, giving them more access in a growing, high-value market.

Sony has added a number of developers, including videogame development studio Valkyrie Entertainment and “Returnal” developer Housemarque, under its umbrella.

“This (Bungie deal) is an important step in our strategy to expand the reach of PlayStation to a much wider audience,” said Jim Ryan, head of the Sony Corp unit responsible for PlayStation.

Bungie will be an independent unit of Sony Interactive Entertainment, run by its board chaired by CEO Pete Parsons.

Reporting by Nivedita Balu and Tiyashi Datta in Bengaluru; Editing by Devika Syamnath

Source: https://www.reuters.com/technology/sony-buy-videogame-developer-bungie-36-billion-deal-2022-01-31/

World Economic Magazine

Recent Posts

McLane360 Signals a New Digital Chapter for Convenience Retail

Convenience retail is becoming an increasingly data-driven business, with operators balancing tight margins, shifting consumer…

6 days ago

Vali Cyber Targets a Critical Blind Spot With Multi-Factor Authentication for Hypervisors

As enterprises have moved more workloads into virtualised environments, the hypervisor has become a critical…

1 week ago

FIA and WRC promoter confirm final round of the 2026 FIA World Rally Championship

Rally Saudi Arabia will not form part of the 2026 FIA World Rally Championship due…

1 week ago

Teva Expands Its Outdoor Proposition With a Fall Collection Built for Trail and Everyday Adventure

Outdoor footwear is increasingly expected to do more than perform on a trail. Consumers move…

1 week ago

Go Brewing Bets on Performance Culture as Non-Alcoholic Beer Enters Its Next Phase

The non-alcoholic beverage market is beginning to move beyond the simple promise of drinking less.…

1 week ago

Nextpower Links Sustainability Targets to Supply Chain Accountability and Clean Energy Growth

For clean-energy technology companies, sustainability reporting is increasingly moving beyond a compliance exercise. Investors, customers…

2 weeks ago